按你的方式创建头部
用直观控件调整身份、表情和姿势。
Nathan Dickson打造的头部创建与面部动作捕捉工具。在Blender中用摄像头塑造角色并赋予生命。
用直观控件调整身份、表情和姿势。
实时捕捉眼睛、嘴部和头部动作。
雕刻、预设和动画工具集中在Blender中。
Create head variations across different identities, proportions, shapes, and sizes. Mix and match until your character feels right.
Explore skin variations and give every head its own finish, warmth, and personality before you start animating.
Made for curious creators
GNM Head Editor turns Google's research model into something you can play with. Try a look, sculpt the regions you care about, then let your webcam add the spark of a real performance.
Built by Nathan Dickson
A playful Blender tool for building better faces and better performances.