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Scopri GNM Head Editor per Blender.

Uno strumento di Nathan Dickson per creare teste e catturare il movimento facciale. Crea un personaggio e animarlo con la webcam in Blender.

Download gratuito · Blender 4.2+
Cattura facciale

Crea una testa a modo tuo

Controlli semplici per identità, espressione e posa.

Anima con la webcam

La cattura facciale in tempo reale muove occhi, bocca e testa.

Resta nel flusso creativo

Scultura, preset e animazione insieme in Blender.

Find the face in your imagination

Create head variations across different identities, proportions, shapes, and sizes. Mix and match until your character feels right.

Choose the skin that completes it

Explore skin variations and give every head its own finish, warmth, and personality before you start animating.

Made for curious creators

From a blank viewport to a face with a point of view.

GNM Head Editor turns Google's research model into something you can play with. Try a look, sculpt the regions you care about, then let your webcam add the spark of a real performance.

  • Interactive head templates
  • A real editable bone rig
  • Presets and keyframe helpers
  • Optional skin materials

Built by Nathan Dickson

A playful Blender tool for building better faces and better performances.